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Isness: Using Multi-Person VR to Design Peak Mystical-Type Experiences Comparable to Psychedelics

David R. Glowacki, Mark D. Wonnacott, Rachel Freire, Becca R. Glowacki, Ella M. Gale, James E. Pike, Tiu de Haan, Mike Chatziapostolou, Oussama Metatla

arXiv Preprint Archive February 3, 2020 via arXiv

Summary

AI-generated from the abstract

A virtual reality journey called 'Isness' can induce mystical-type experiences (MTEs) comparable to those from high doses of psilocybin or LSD. In a study of 57 participants, responses to a standard psychedelic experience questionnaire showed MTE levels similar to those in double-blind clinical trials. The authors argue that both psychedelic drugs and virtual reality belong to a broader spectrum of psychedelic technologies. Within a supportive setting, VR phenomenology can create conditions for MTEs that participants find insightful and meaningful.

Study at a glance

Characteristics Observational cohort Double-blind Peer reviewed
Sample size 57
Population Participants in a multi-person VR journey
Keywords Cs.hc
Key finding Virtual reality can induce mystical-type experiences comparable to those from high doses of psilocybin and LSD.

Abstract

Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experiences (MTEs) - i.e., subjective experiences whose characteristics include a sense of connectedness, transcendence, and ineffability. We suggest that both PsiDs and virtual reality can be situated on a broader spectrum of psychedelic technologies. To test this hypothesis, we used concepts, methods, and analysis strategies from PsiD research to design and evaluate 'Isness', a multi-person VR journey where participants experience the collective emergence, fluctuation, and dissipation of their bodies as energetic essences. A study (N=57) analyzing participant responses to a commonly used PsiD experience questionnaire (MEQ30) indicates that Isness participants had MTEs comparable to those reported in double-blind clinical studies after high doses of psilocybin & LSD. Within a supportive setting and conceptual framework, VR phenomenology can create the conditions for MTEs from which participants derive insight and meaning.

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